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A2 Student's game - 2 months
Unity

STICK IT

PITCH

From a duel between 2 players up to a melee of 4 players, it's up to you, how and with who you are going to brawl using these tiny littles slimes to reach the victory.

With your slime, you can jump in a chosen direction and stick to the walls, but you'll need to always be on the move : you won't stick eternally !

MY TEAM

3 Game Designers
2 Game Artists
4 Game Programmers

2 Sound Designers

4 Producers

MY ROLE AS PROGRAMER

Movements

  • Direction preview and jump

Physics

  • Stickiness & slipping physic

  • Collision between players

  • Mass system, modifying the rules of collisions, jump and stickiness

Multiplayer System

  • Hub where the players enter the game

  • Player manager which controls the respawn, calls the map transitions, manage the score and mass of all players

  • Hub where the players enter the game

FX

  • Appear/Disappear Shader (for the walls and mushrooms)

  • On the musical chairs maps : give to the particles a behavior (making them become red and killing all the losers at the end of the counter)

​

I also highly participated to the conception of the game design.

StickitFight_.gif
StickItMass.gif
StickItTransition.gif
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